代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。
原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html
五十二.挖果树丛一次得10个果树丛根
用MT管理器打开游戏目录/assets/DLC0002/scripts/prefabs/berrybush.lua文件,在inst.components.lootdropper:SpawnLootPrefab("dug_"..bushname)的下一行插入以下内容:
inst.components.lootdropper:SetLoot({"dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname})
local pt = Point(inst.Transform:GetWorldPosition())
inst.components.lootdropper:DropLoot(pt)
即可挖果树丛一次得10个果树丛根,果树丛根是用来种果树丛的