代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。

原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html



五十二.挖果树丛一次得10个果树丛根

	用MT管理器打开游戏目录/assets/DLC0002/scripts/prefabs/berrybush.lua文件,在inst.components.lootdropper:SpawnLootPrefab("dug_"..bushname)的下一行插入以下内容:

	inst.components.lootdropper:SetLoot({"dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname, "dug_"..bushname})
	local pt = Point(inst.Transform:GetWorldPosition())
	inst.components.lootdropper:DropLoot(pt)

	即可挖果树丛一次得10个果树丛根,果树丛根是用来种果树丛的