代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。

原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html



三二0.猪守卫不主动攻击主角

	用MT管理器打开游戏目录/assets/DLC0002/scripts/prefabs/pigman.lua文件,

	1.return guy:HasTag("character") and not guy:HasTag("guard")替换为return guy:HasTag("character") and not guy:HasTag("guard") and not guy:HasTag("player")


	2.删除下列内容:

		if not GetClock():IsDay() and home and home.components.burnable and home.components.burnable:IsBurning() then
			local lightThief = FindEntity(home, home.components.burnable:GetLargestLightRadius(), function(guy)
				return guy:HasTag("player")
					   and guy.LightWatcher:IsInLight()
					   and not (defenseTarget.components.trader and defenseTarget.components.trader:IsTryingToTradeWithMe(guy) ) 
					   and not (inst.components.trader and inst.components.trader:IsTryingToTradeWithMe(guy) ) 
			end)
			if lightThief then
				return lightThief
			end
		end

	即可让猪守卫不主动攻击主角