代码来源于“易宁”大佬的分享,仅供学习,不要直接复制粘贴。
原帖链接:http://bbs.3dmgame.com/thread-3859071-1-1.html
三三六.吃触手皮周围生触手 用MT管理器打开游戏目录/assets/DLC0002/scripts/prefabs/tentaclespots.lua文件,在inst:AddComponent("inspectable")的下一行插入以下内容: function tentaclesfn(inst, reader) local pt = Vector3(reader.Transform:GetWorldPosition()) local numtentacles = 9 reader:StartThread(function() for k = 1, numtentacles do local theta = math.random() * 2 * PI local radius = math.random(9, 24) local result_offset = FindValidPositionByFan(theta, radius, 12, function(offset) local x,y,z = (pt + offset):Get() local ents = TheSim:FindEntities(x,y,z , 1) return not next(ents) end) if result_offset then local tentacle = SpawnPrefab("tentacle") tentacle.Transform:SetPosition((pt + result_offset):Get()) GetPlayer().components.playercontroller:ShakeCamera(reader, "FULL", 0.2, 0.02, .25, 40) local fx = SpawnPrefab("splash_ocean") local pos = pt + result_offset fx.Transform:SetPosition(pos.x, pos.y, pos.z) tentacle.sg:GoToState("attack_pre") end Sleep(.33) end end) return true end inst:AddComponent("edible") inst.components.edible:SetOnEatenFn(tentaclesfn) 即可吃触手皮周围生9个触手,这不是用来保护主角的,而是为了不让触手绝种,所以不要在基地周围吃触手皮